# API Notes: MetalPerformanceShadersGraph framework

## Apple documentation

The full API is described in Apple’s documentation, both the C and Objective-C APIs are available (but see the API Notes below).

These bindings are accessed through the `MetalPerformanceShadersGraph` package (that is, `import MetalPerformanceShadersGraph`).

## API Notes

Note

This framework is only available on macOS 11 and later.

The entire API is available from Python