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UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > Member List

This is the complete list of members for UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >, including all inherited members.

addPoint(const GridT &grid, const Vec3R &dmin) | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
addPoint(const GridT &grid, const Vec3R &dmin, const Coord &size) | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
BasePointScatter(PointAccessorType &points, RandomGenerator &randGen, double spread, InterruptType *interrupt=nullptr) | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
BaseT typedef | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > |
end() | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
getPointCount() const | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
getPointsPerVolume() const | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
getRand() | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
getRand01() | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
getTargetPointCount() const | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
getVoxelCount() const | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
interrupt() | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
mInterruptCount | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | protected
mInterrupter | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | protected
mPoints | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | protected
mRand01 | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | protected
mSpread | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | protected
operator()(const GridT &grid) | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
print(const std::string &name, std::ostream &os=std::cout) const | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
start(const char *name) | BasePointScatter< PointAccessorType, RandomGenerator, InterruptType > | inlineprotected
UniformPointScatter(PointAccessorType &points, Index64 pointCount, RandomGenerator &randGen, double spread=1.0, InterruptType *interrupt=nullptr) | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline
UniformPointScatter(PointAccessorType &points, float pointsPerVolume, RandomGenerator &randGen, double spread=1.0, InterruptType *interrupt=nullptr) | UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > | inline